I made a new section for wishes and bugs to help me with the development. Now you can request a feature by creating a new wish or report a bug. You can find them under the "Development" menu.
I am running 1.6.6 after upgrading from 1.5.9 and the dps is half what it was with 1.6.5. The DPS i am getting from this version is nowhere near actual like 2.4k low. I think this is the right cfg file.
simulation_time 1000
simulation_time_combatlog 30
combat_length 5
report_count 90
threads 2
min_lag 25
max_lag 50
simulate_mana 1
ep_precision 1
ep_base_stat ap
ep_ap 0
ep_crit_rating 0
ep_hit_rating 0
ep_expertise 0
ep_haste_rating 0
ep_armor_penetration_rating 0
ep_spellpower 0
ep_dps 0
ep_mana 0
ep_spirit 0
ep_mp5 0
mh_auto_attack 1
oh_auto_attack 1
wait_ss_with_wf_cd 0.00
cast_ll_only_if_wf_on_cd 0
bloodlust_casters 1
sync_bloodlust_with_trinkets 0
cast_lvb_only_if_ed_left 15.0
cast_lvb_only_if_fsdots_left 4
cast_lvb_only_if_fs_active 0
cast_fs_only_if_dots_left 0
cast_ls_only_if_charges_left 0
cast_sr_only_if_mana_left 750
use_mana_potion_if_mana_left 3000
rotation_priority_count 7
rotation_priority1 MW5_LB
rotation_priority2 ES
rotation_priority3 SS
rotation_priority4 LL
rotation_priority5 SR
rotation_priority6 ST
rotation_priority7 LS
miss 9.0
dodge 6.5
glancing 25.0
armor 13083
spell_miss 17.0
nature_resistance 0
fire_resistance 0
frost_resistance 0
arcane_resistance 0
shadow_resistance 0
armor_debuff_major 3925/3925
armor_debuff_minor 1260/1260
physical_vulnerability_debuff 2.0/2.0
melee_haste_buff 20.0/20.0
melee_crit_chance_buff 5.0/5.0
attack_power_buff_flat 688/688
attack_power_buff_multiplier 99.7/99.7
spell_haste_buff 5.0/5.0
spell_crit_chance_buff 5.0/5.0
spell_crit_chance_debuff 5.0/5.0
spell_damage_debuff 13.0/13.0
spellpower_buff 280/280
spell_hit_chance_debuff 3.0/3.0
haste_buff 3.0/3.0
percentage_damage_increase 3.0/3.0
crit_chance_debuff 3.0/3.0
stat_multiplier 10.0/10.0
stat_add_buff 52/52
agi_and_strength_buff 178/178
intellect_buff 60/60
replenishment 1
water_shield 0
mana_spring_totem 1
blessing_of_wisdom 0
judgement_of_wisdom 1
flask_elixir flask_of_relentless_assault
guardian_elixir -
potion haste_potion
food fish_feast
misc_item -
###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon ###
###############################################################################
race orc
mh_speed 2.6
oh_speed 2.5
mh_dps 171.6
oh_dps 156.6
mh_crit 31.05
oh_crit 31.05
mh_hit 10.9
oh_hit 10.9
mh_expertise_rating 220
oh_expertise_rating 220
ap 3651
melee_haste 6.5
armor_penetration 5
str 139
agi 851
int 527
spi 162
spellpower 1095
spell_crit 25.61
spell_hit 13.92
spell_haste 3
max_mana 12021
mp5 0
mh_imbue windfury
oh_imbue flametongue
mh_enchant berserking
oh_enchant berserking
mh_weapon -
oh_weapon -
trinket1 grim_toll
trinket2 fury_of_the_five_flights
totem totem_of_dueling
set_bonus1 naxx_melee_2
set_bonus2 naxx_melee_4
set_bonus3 -
metagem relentless_earthsiege_diamond
glyph_major1 windfury_weapon
glyph_major2 stormstrike
glyph_major3 feral_spirit
glyph_minor1 -
glyph_minor2 -
glyph_minor3 -
ancestral_knowledge 2/5
improved_shields 2/3
mental_dexterity 3/3
shamanistic_focus 1/1
flurry 5/5
elemental_weapons 3/3
unleashed_rage 3/3
weapon_mastery 3/3
dual_wield_specialization 3/3
mental_quickness 3/3
improved_stormstrike 2/2
static_shock 3/3
maelstrom_weapon 5/5
convection 0/5
concussion 5/5
call_of_flame 3/3
elemental_devastation 3/3
reverberation 0/5
elemental_focus 1/1
elemental_fury 5/5
call_of_thunder 0/1
unrelenting_storm 0/3
elemental_precision 0/3
lightning_mastery 0/5
elemental_oath 0/2
lightning_overload 0/5
lava_flows 0/3
storm_earth_and_fire 0/3
shamanism 0/5
Errors in the config:
Armor debuff values. Check version 1.6.8 news.
Higher set bonuses include the lower ones.
set_bonus1 naxx_melee_2
set_bonus2 naxx_melee_4
set_bonus3 -
set_bonus1 naxx_melee_4
set_bonus2 -
set_bonus3 -
Like the poster below, my simulations are now showing DPS values at half of what they were in the previous version of the simulator I was running. I couldn't tell you which version it was anymore, but I know that I downloaded it about 2 months ago. Anyway, the old values consistently showed DPS values in the 5k range with the stats I'm about to post here. Now the simulator is showing 2300-ish. I've rechecked every setting, but I don't see what would possibly make it drop. It may not matter really as long as it's still calculating the correct relative simulations, but I'm wondering if this means it isn't? I haven't changed a single setting yet. I only deleted the old simulator and then installed this one.
simulation_time 5000
simulation_time_combatlog 30
combat_length 5
report_count 80
threads 2
min_lag 0
max_lag 0
simulate_mana 1
ep_precision 2
ep_base_stat ap
ep_ap 200
ep_crit_rating 30
ep_hit_rating 30
ep_expertise 2
ep_haste_rating 30
ep_armor_penetration_rating 30
ep_spellpower 150
ep_dps 7.5
ep_mana 0
ep_spirit 0
ep_mp5 0
mh_auto_attack 1
oh_auto_attack 1
wait_ss_with_wf_cd 0.00
cast_ll_only_if_wf_on_cd 0
bloodlust_casters 1
sync_bloodlust_with_trinkets 1
cast_lvb_only_if_ed_left 15.0
cast_lvb_only_if_fsdots_left 4
cast_lvb_only_if_fs_active 0
cast_fs_only_if_dots_left 0
cast_ls_only_if_charges_left 0
cast_sr_only_if_mana_left 750
use_mana_potion_if_mana_left 3000
rotation_priority_count 4
rotation_priority1 MW5_LB
rotation_priority2 SS
rotation_priority3 ES
rotation_priority4 LL
miss 9.0
dodge 6.5
glancing 24.0
armor 10645
spell_miss 17.0
nature_resistance 0
fire_resistance 0
frost_resistance 0
arcane_resistance 0
shadow_resistance 0
armor_debuff_major 3925/3925
armor_debuff_minor 1260/1260
physical_vulnerability_debuff 2.0/2.0
melee_haste_buff 20.0/20.0
melee_crit_chance_buff 5.0/5.0
attack_power_buff_flat 688/688
attack_power_buff_multiplier 0/99.7
spell_haste_buff 5.0/5.0
spell_crit_chance_buff 5.0/5.0
spell_crit_chance_debuff 10.0/10.0
spell_damage_debuff 10.0/10.0
spellpower_buff 280/280
spell_hit_chance_debuff 3.0/3.0
haste_buff 3.0/3.0
percentage_damage_increase 3.0/3.0
crit_chance_debuff 3.0/3.0
stat_multiplier 10.0/10.0
stat_add_buff 52/52
agi_and_strength_buff 178/178
intellect_buff 60/60
replenishment 1
water_shield 1
mana_spring_totem 1
blessing_of_wisdom 1
judgement_of_wisdom 1
flask_elixir flask_of_endless_rage
guardian_elixir -
potion -
food fish_feast
###############################################################################
### Everything in the section below can be replaced by information obtained ###
### from your paper doll stats or exported by the ShockAndAwe addon ###
###############################################################################
race troll
mh_speed 2.51
oh_speed 2.42
mh_dps 495.6
oh_dps 247.8
mh_crit 31.16
oh_crit 31.16
mh_hit 17.41
oh_hit 17.41
mh_expertise_rating 214
oh_expertise_rating 214
ap 3905
melee_haste 3.48
armor_penetration 2.01
str 131
agi 896
int 477
spi 154
spellpower 1171
spell_crit 22.55
spell_hit 14.26
spell_haste 3.48
max_mana 11271
mp5 100
mh_imbue windfury
oh_imbue flametongue
mh_enchant berserking
oh_enchant berserking
mh_weapon -
oh_weapon -
trinket1 darkmoon_card_greatness
trinket2 grim_toll
totem totem_of_hex
set_bonus1 naxx_melee_4
set_bonus2 -
set_bonus3 -
metagem relentless_earthsiege_diamond
gloves_enchant -
cloak_enchant -
glyph_major1 windfury_weapon
glyph_major2 stormstrike
glyph_major3 lightning_shield
glyph_minor1 -
glyph_minor2 -
glyph_minor3 -
ancestral_knowledge 2/5
improved_shields 3/3
mental_dexterity 3/3
shamanistic_focus 1/1
flurry 5/5
elemental_weapons 3/3
unleashed_rage 3/3
weapon_mastery 3/3
dual_wield_specialization 3/3
mental_quickness 3/3
improved_stormstrike 2/2
static_shock 3/3
maelstrom_weapon 5/5
convection 0/5
concussion 5/5
call_of_flame 3/3
elemental_devastation 3/3
reverberation 3/5
elemental_focus 0/1
elemental_fury 5/5
call_of_thunder 0/1
unrelenting_storm 0/3
elemental_precision 0/3
lightning_mastery 0/5
elemental_oath 0/2
lightning_overload 0/5
lava_flows 0/3
storm_earth_and_fire 0/3
shamanism 0/5
Your problem is the same as the last poster's. Change your major/minor armor debuff values to 20/20 and 5/5.
Ahh sorry, I had changed it, but I suppose it didn't save correctly. Didn't notice it afterwards. Thank you and sorry for the forum spam.
I just noticed something while running a few sims on different talent specs. When I moved a couple of talent points out of Imp. Stormstrike and placed them in Ancestral Knowledge, my DPS over a 10,000 hour simulation dropped by 800 dps. This doesn't seem right at all considering improved stormstrike was changed in 3.1 to have a 50%/100% chance to grant 20% of your base mana back each time you cast it. I believe the simulator is still assuming Imp. Stormstrike's old function, which was to increase charges and reduce the cooldown.
When inputting above 55 expertise RATING in the GUI version, it says that expertise are over the CAP. This isn't right?
Any updates on MacEnh? It is severely outdated and desperately needs a GUI.
I was wondering, Ive read the config file and as an alchemist didn't noticed anything about mixology, as far as I know Mixology, in addition to doubled duration , adds 64AP to Flask of Endless Rage also(wich happened to be best in slot for me) shouldn't it be added? I feel like I'm simming my shaman with 64AP missing.
My apologies if its included and I just overlooked that.
Hello, I love being an enhancement shamman been playing this toon for 2 years. Only problem is that I am a little older then most players and reflexes are not as fast, is there any way you can make one button drop 4 totems. I know not at once in a row is fine, but it will save me from trying to drop the totems then start fighting, most of the times i get one down and then start fighting. Think my groups could use me to have mroe down, while playing solo, I kill things faster then I can put down any totems, so only need it for dungeons and raids. Thank you for your time and patience
Hello again, sorry to bother you just realized something, senior moment again, Did you add the glyph in about add extra damage to spirit wolves when you are calculating their damage as well.
Once again thank you for your time and patience
Hi!
When simulating with different Glyphs, I get an error when testing the combinatoion SS/FT/LS. All other combinations are fine, only this one has the problem. It just the "Error Message: enhsim.exe Has Encountered a Problem and Needs to Close"
I tryed to calculate EP-values, with the following config:
ep_precision 2
ep_base_stat ap
ep_ap 200
ep_crit_rating 30
ep_hit_rating 30
ep_expertise 4
ep_haste_rating 30
ep_armor_penetration_rating 30
ep_spellpower 150
ep_dps 7.5
ep_mana 250
ep_spirit 150
ep_mp5 20
EnhSim calculated those result:
EP value DPS total DPS difference
baseline 2281.98
ap 1.00 -0.00 2281.96 -0.02
crit rating -3941.26 0.42 2294.65 12.67
hit rating -3387.35 0.36 2292.87 10.89
expertise rating -0.00 0.00 0.00 -2281.98
haste rating -4444.91 0.48 2296.27 14.29
armor penetration rating 40.08 -0.00 2281.85 -0.13
spellpower -3921.09 0.42 2345.01 63.02
mh dps -40822.11 4.37 2314.79 32.81
oh dps -16701.84 1.79 2295.40 13.42
strength 1.10
agility -1279.24
intelligence -176.57
spirit 20.73 -0.00 2281.65 -0.33
mana 23.57 -0.00 2281.35 -0.63
mp5 536.79 -0.06 2280.83 -1.15
If You'd ask me, I would say, the AP-calculation is wrong. An 200AP increase should lead to signifikant increased DPS.
For notice: sim time is 10000 hours
it would be nice if the "standart" rotation is included again, i missed it in 1.7 maybe i did something wrong.
Hey there, really nice work on the sim. I've been using it quite a while, and I have to say, it's been a life saver in some gear choices.
Lately i've been much more of a PvPer then a PvEer due to time constraints, and i've been using your sim to make some choices in PvP as well. Which totem to use, which piece of gear is the biggest first investment, which trinkets have larger impacts to DPS, how much the new weapons will effect by DPS/burst, etc etc. However, i've noticed a few things missing that has been really holding me back.
- Totem of the Dancing Flame doesn't seem to be properly implimented.
- The Furious Gladiator's Totem of Indomitability doesn't exist in the selectable items.
- There's some PvP viable trinkets, namely Darkmoon Card: Death, Darkmoon Card: Berserker! and the new Wintergrasp Disks of Battle (In the case of an EnhShaman, Platinum Disks of Battle) which aren't added into the simulator.
- Frozen Power isn't a selectable talent. I'd REALLY like to see how the 10% damage on magical abilities while Frostbrand Effect is on my targets helps my DPS.
- There's no way to set targets resilience. Even just a position to put amount of critical damage reduction (ex. 30% less damage from critical strikes) would be more then enough, since we could just reduce our crit chance of melee and spells by the proper percentage to compensate.
I'm not sure how interested you are in making the sim usable for a PvP fanatic such as myself, but i'm sure myself, as well as many others, would love the usability =P. Thanks again for your work on such a fantastic tool.
Blood of the Old God, trinket off of Yogg-Saron, needs to be added as well.
<a href="http://web.zone.ee/009/swimgearb8/index.html">swim</a>
can u add [Mjolnir Runestone] please!!!





